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Old Aug 14, 2006, 09:04 AM // 09:04   #41
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Quote:
Originally Posted by led-zep
im all for people watching the cutscenes if they must but if 7/8 people have skipped and one person stubbornly continues to watch then i think its incredibly selfish seeing as you can watch the scene from an npc in the town anyway.
you may say what gives you the right to want one person to skip but then what gives them the right to force 7 people to sit through it all again.
On top of what majoho said, you can't watch it again in an outpost. How many times do we have to beat it into your puny little heads? The only time you can rewatch a cutscene in an outpost is the intro cutscene for a mission outpost when you first enter it.

Mid mission and end mission cutscenes cannot be watched again unless you go through the mission again. Why should that one person skip the cutscene if 7 other people want to? Sure you can say he could redo the mission and see it again, but that would inconvenience him 20 minutes just to know what's going on as opposed to inconveniencing 7 others for 2-3 which they can easily take a well deserved break and get a coffee or something.

On top of that, so they decide to do it again JUST to watch the cutscene. 7/8 people want to skip this cutscene. Oh, I guess he should skip because he can always do the mission again to watch it OH WAIT.

This is a bug ArenaNet has to fix and clean up. You shouldn't have to complete a mission multiple times to figure out what's going on in the story.
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Old Aug 14, 2006, 09:13 AM // 09:13   #42
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oh oh, thats a pretty bad bug. i'm glad there were only 2-3 minions left when i watched the cutscene with my survivor. the minions were attacking the envoys, so no one in my party was acatually in danger of getting killed. maybe cutscenes could be changed in a way, that player characters cannot be killed, like they did with minions. or they could be considered not belonging to the mission anymore.

i really feel for you. going for survivor and not getting power leveled is a very dangerous and time consuming task, yet a rewarding one. i would be terribly frustrated if my charcter died because of a flaw like that.
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Old Aug 14, 2006, 09:22 AM // 09:22   #43
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"This is a bug ArenaNet has to fix and clean up. You shouldn't have to complete a mission multiple times to figure out what's going on in the story."

You have a great point, but until that happens, if you refuse to skip a cutscene in a situation where it causes a player to lose their survivior title you are being selfish.

I'd rather skip the cutscene and go read about it on wiki then be the person that is the reason why someone else lost their chance at survivior titles. I wouldn't want someone else to do that to me.

Granted, the cutscenes are not supposed to do this but like others have pointed out it can in certain situations. Think about other people for a change. Is the game's storyline that important that you would screw over a fellow player?

Not saying you specifically Sek but everyone in general who say they have some right to see the cutscene at the expense of the group they are with.

Is it any wonder people want to play with henchies?
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Old Aug 14, 2006, 09:26 AM // 09:26   #44
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I dont think that people wanting to watch a cutscene and have 7/8 are selfish. People who continue to watch a cutscene as things go bad, however, are selfish.
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Old Aug 14, 2006, 10:22 AM // 10:22   #45
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Quote:
Originally Posted by led-zep
im all for people watching the cutscenes if they must but if 7/8 people have skipped and one person stubbornly continues to watch then i think its incredibly selfish seeing as you can watch the scene from an npc in the town anyway.
It is selfish of you to expect people to skip cutscenes and ruin their own enjoyment of the game because your little ego can not cope with waiting for 20~30 seconds. Your impatience is your problem to deal with.

Quote:
you may say what gives you the right to want one person to skip but then what gives them the right to force 7 people to sit through it all again.
The right to enjoy the content we paid money for. Live with it, there is a good chance that in any PuG you get into there will be someone who wants to see the cutscenes.

But you might be glad to know that, unless I am the only one who hasn't seen a cutscene, you will not see 7/8 long in the PuG's I am in, since even if I've seen a cutscene I will not press skip until I am the last. That way I prevent this pressure on those who really haven't seen it.


That said, if you see things turning bad during a cutscene it would make sense to skip. If you're around that is, and not getting a cup of coffee. With bugs like this one and anyone opting for survivor, it should be mentioned in advance if they want people to take it into account.
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Old Aug 14, 2006, 11:07 AM // 11:07   #46
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Quote:
Originally Posted by prism2525
the death caused by shiro doesn't count and nor does the one with instructor ng at the very beginning. The problem is if some other mob, minion (if the MM dies) or vamp weapon kills you.

About skipping cinematics, I tend to watch it unless i'm the only one left to skip. There are some which i just can't stand though, like the divinity coast cinematics. I've seen them enough to last me a lifetime.

Correct, it may not be the actual cutscene "death" but at that point all minions turn hostile - first they start attacking the Envoys and when everyone is brought "back to life" they start attacking players too. Good point about vampiric weapon too actually.

My character was thus attacked, by minions created by players - I think there may be a split second or something after the movie and before loading the next town/zone, which results in death.

Fact is my character did not die during the mission or at any time before then. The only explanation is it happened during that last cutscene somehow, quite probably because of the minions going hostile.

I don't know why this topic has shifted onto skipping/votes etc. as stated above it is a bug in that players take damage during a cutscene and then die instantly the moment it's over. This happened with my ranger too in Raisu Palace - ranger was at the end of the lineup, some long range enemies were landing hit after hit. Cutscene ended, ranger fell to the floor dead instantly.

Solution: fix it so players take no damage/lose no health during a cutscene, maybe redo a few cutscenes so enemies in the immediate area don't attack either until after the cutscene. If it's possible to stop minions from decaying during a cutscene, this fix should be possible too.

Update: I've had the usual robotic answer from Anet: we're looking into it, feel free to discuss on a forum thing. No news if they'll correct the death = 1 or if I'll have to do this all over again blah..

p.s. I did not mention it to people during the mission I was trying to continue Survivor as I didn't want anyone going out of their way to impose anything on them (i.e. wanting everyone to skip bear in mind up to 15 other people..) or thinking I was gonna quit etc. I didn't know you could actually die from that cutscene lol if I died "normally" then it happens no big deal, but to die due to a bug and have title progress stop is kinda sucky. A bug which puts all Survivors at risk during this mission if there are minions around, and at least one other mission if they get that far. Hence the original warning post.

Last edited by Xenrath; Aug 14, 2006 at 11:39 AM // 11:39..
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Old Aug 14, 2006, 12:42 PM // 12:42   #47
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Quote:
Originally Posted by Venice Queen
Majority should not rule to skip cutscenes. If it is my first time seeing one, I'm not skipping it.
Agreed,because they dont give a damn about the story of guild wars dousnt mean im forbidden to know the story,there just going to have to wait if its my first time watching the vid,especially because i often get teamed with kids or arrogant fools,im not going to do those types any favors.
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Old Aug 14, 2006, 02:21 PM // 14:21   #48
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I personally love watching the cutscenes, bad acting and all. It helps remind me what the game is all about - the lore, the story, etc...it's easy to get lost in the mechanics of the game if you don't stop and relive the story every once in a while.

The main problem with Vizunah Square is the length of the final cutscene - I believe it's over a minute long, which can cause a lot of practical problems (as described by Xenrath) and also piss off a lot of people that were just trying to get masters completion...
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Old Aug 14, 2006, 03:50 PM // 15:50   #49
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If I was only there for masters, regardless of getting it or not, if someone wants to watch the cutscene and I really don't feel like it and want to get one with things, I kill the client and restart, much faster.
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Old Aug 15, 2006, 05:21 AM // 05:21   #50
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Quote:
Originally Posted by Sekkira
If I was only there for masters, regardless of getting it or not, if someone wants to watch the cutscene and I really don't feel like it and want to get one with things, I kill the client and restart, much faster.
You should see a specialist and have him work on your problem.
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Old Aug 15, 2006, 06:15 AM // 06:15   #51
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If I've not seen a scene I'll watch unless people stated to skip.

Majority should rule for cutscenes. All scenes should be in a clickable area at the login screen (or after login) allowing you to watch them (after you have 'unlocked' them of course).

Until scenes are handled better I won't bother argueing. If it's asked politely to skip and people don't I just go afk and check after a while. The wasted time can be spent on a trip to the bathroom, getting a drink, getting a snack, etc..
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Old Aug 15, 2006, 06:56 AM // 06:56   #52
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Nope Majority rule should NEVER influence the individuals game experience.
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Old Aug 15, 2006, 10:00 AM // 10:00   #53
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Quote:
Originally Posted by Sekkira
If I was only there for masters, regardless of getting it or not, if someone wants to watch the cutscene and I really don't feel like it and want to get one with things, I kill the client and restart, much faster.
Hah! If you were the minionmaster, it would be your minions killing all those pesky survivors.
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Old Aug 15, 2006, 05:37 PM // 17:37   #54
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Quote:
Originally Posted by led-zep
you may say what gives you the right to want one person to skip but then what gives them the right to force 7 people to sit through it all again.
The 'Skip' button.

ANet gives each person the right to watch the cutscene. ANet gives nobody the right to prevent others from watching the cut scene.

All this talk about skipping cut scenes (before the update) for the minion master. You're not doing the mm a favor, you're doing it for the good of the team. I guess this still applies (after the update), since not skipping could result in the minions killing your team.

Here's a suggestion if you're worried about losing your survivor title at the end of Vizunah. If you are a primary or secondary necro, bring Taste of Death. It's a wonderful self-heal when you have minions, and you can also kill off the minions at the very end if you want to watch the cut scene and not lose survivor. Now, I don't expect anyone to actually do this, but hey, it's an option.
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Old Aug 25, 2006, 06:01 PM // 18:01   #55
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Did this mission with my rit last night to check if it had been fixed, and no, 16 deaths before going in, 17 after. There were only 3 minions at the end and they were attacking my guildie, so I'm not convinced they were what killed us... Does anyone know if it's possible to log out/exit game just after the cutscene starts and still progress? Or if there's any way to just avoid the mission? Or if Anet actually have plans to fix it? Cos there's no way my survivor is going through there at this point in time!
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Old Aug 25, 2006, 06:04 PM // 18:04   #56
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An update: I got a response from Anet about this, basically they won't do anything - if you lose your Survivor because of this bug (or other cutscene bug, such as Raisu Palace) then it's gone and you'll have to start your Survivor all over again...

The usual message about "we'll look into it" for the actual bug itself.


You must do this mission to progress further into the game and get more quests etc, at least in Cantha. Blasted locked gates sigh...

Last edited by Xenrath; Aug 25, 2006 at 06:06 PM // 18:06..
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Old Aug 25, 2006, 06:22 PM // 18:22   #57
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Oh pants. I was afraid that might be the response... Oh well. Might experiment with logging out before the death part of the cutscene instead then!
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Old Dec 29, 2006, 03:23 AM // 03:23   #58
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Default Vizunah Square Mission counts against Survivor Title?!???

SPOILER---THIS THREAD CONTAINS A POSSIBLE SPOILER---SPOILER



Ok, I searched the forums on this topic to find out what's going on. However, there are no recent posts on this topic (and there have been several new builds since the last thread I found), and wiki is unclear.

After completing the Vizunah Square Mission, does the forced death in the cut scene (where Shiro kills entire party by blinking his eye) count against the Survivor title?

I had 0 deaths before I entered the Vizunah Square Mission. I didn't die during the mission. After the mission, I had 1 death. I actually skipped the cut scene (I forgot all about the forced death), but discovered upon my arrival in Dragon's Throat that I had 1 death. My guild said that this cut scene death counts against the Survivor title. Is this correct???

If this is correct, how are we supposed to progress through the game on track toward Legendary Survivor?

Some past threads on this topic have said that the forced death at Vizunah does NOT count against the Survivor title. Others have said that hostile minions in the cut scene can kill you (but remember, I SKIPPED the cut scene). Wiki says that Vizunah generally does NOT count against Surivor, but sometimes it does (even if no minions are present).

SO WHAT THE HELL IS GOING ON??????

I'm a little upset about this. I don't know why since I wasn't even trying for Surivor to begin with, but just stumbled upon the first rank of the title. Then I discovered that it's actually not that difficult if you have already completed the games on a different character (since you know how best to approach any quest/mission) and if you're careful (and depending on what profession you are).

Please help me understand what's going on here.

Anna

Last edited by anna; Dec 29, 2006 at 03:28 AM // 03:28..
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Old Dec 29, 2006, 03:33 AM // 03:33   #59
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It does, I failed survivor twice from it (one being 100k EXP away from Legendary Survivor xD). It doesnt matter anymore to me since I got my survivor in 4th try :P
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Old Dec 29, 2006, 03:37 AM // 03:37   #60
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Thank you. Is there any way to get past this mission (i.e., progress in factions) without losing the Survivor title?

This is weird. Wiki even said that in a recent build, you lost survivor by using the /resign command (that has since changed).

Last edited by anna; Dec 29, 2006 at 03:43 AM // 03:43..
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